AI Insights · Timothy · September 2021
Top 5 3D Anime Games on Android in Europe: Q3 2021
In Q3 2021, the top 5 3D anime games on Android in Europe showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
The third quarter of 2021 saw dynamic performances among the top 5 3D anime games on the Android platform in Europe. These games, powered by engaging graphics and captivating storylines, demonstrated varied trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers an insightful snapshot into their quarterly performance.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. showcased impressive metrics throughout Q3. Weekly revenue peaked at approximately $2.2M in the last week of August, while weekly downloads saw a high of about 209K in late July. Active users also increased, reaching around 1.97M by the end of September.
Summoners War from Com2uS had a mixed quarter. Weekly revenue fluctuated, peaking at around $715K in early August. Downloads ranged between 3K to 6.5K, with a notable increase in mid-September. Active users remained relatively stable, averaging around 450K throughout the quarter.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced a decline in both revenue and active users. Revenue dropped from approximately $510K in late June to about $102K by the end of September. Downloads also decreased, ranging from 23.5K at the start of the quarter to 17.3K at the end. Active users fell from around 434K to 307K over the same period.
The Seven Deadly Sins by Netmarble showed significant fluctuations in revenue, with a peak of around $584K in late June and a low of about $122K in mid-August. Downloads decreased steadily, starting at around 21.6K and dropping to 8.1K by the end of September. Active users mirrored this trend, declining from approximately 206K to 161K.
Guardians of Cloudia by NEOCRAFT LIMITED had a relatively stable performance. Weekly revenue remained consistent, averaging around $160K, with a peak of about $183K in late August. Downloads were highest at the start of the quarter with approximately 59K, and active users peaked at around 125K in late August.
For more detailed insights and comprehensive data on these and other mobile games, visit Sensor Tower.